Checking for Xgl: not present.
No whitelisted driver found
SKIP_CHECKS is yes, so continuing despite problems.
Checking for texture_from_pixmap: not present.
Trying again with indirect rendering:
Checking for texture_from_pixmap: not present.
SKIP_CHECKS is yes, so continuing despite problems.
Checking for Software Rasterizer: Not present.
Checking for nVidia: not present.
Checking for FBConfig: X Error of failed request: BadRequest (invalid request code or no such operation)
Major opcode of failed request: 143 (GLX)
Minor opcode of failed request: 19 (X_GLXQueryServerString)
Serial number of failed request: 10
Current serial number in output stream: 10
not present.
SKIP_CHECKS is yes, so continuing despite problems.
Checking for Xgl: not present.
/usr/bin/compiz.real (core) - Fatal: glXCreateContext failed
/usr/bin/compiz.real (core) - Error: Failed to manage screen: 0
/usr/bin/compiz.real (core) - Fatal: No manageable screens found on display :0.0