Hallo,
mein Name ist Michael und ich bin ein Newbie...
Habe vor über ein Asynchronen Client-Socket (Windows) an einen Asynchronen Server-Socket (Linux) Daten zu übermitteln diese zu splitten und dann in eine MySql-Datenbak auf einem Ubuntu-Server zu speichen.
Die übermittlung der Daten, dass Splitten und die Verbindung zu der MySql-Datenbak geht auch. Ein test Eintrag war möglich. Hat natürlich dann "host" "ip" "game" "modx" eingetragen.
Der Client sendet:
Nun möchte ich aber die Daten von dem Client in die MySql-Datenbank schreiben und keine festen Werte.
Habe das hier versucht geht aber leider nicht und ich komme nicht weiter.
Was mache ich falsch? Wäre über eure Hilfe sehr dankbar!
M.f.G Micha
mein Name ist Michael und ich bin ein Newbie...
Habe vor über ein Asynchronen Client-Socket (Windows) an einen Asynchronen Server-Socket (Linux) Daten zu übermitteln diese zu splitten und dann in eine MySql-Datenbak auf einem Ubuntu-Server zu speichen.
Die übermittlung der Daten, dass Splitten und die Verbindung zu der MySql-Datenbak geht auch. Ein test Eintrag war möglich. Hat natürlich dann "host" "ip" "game" "modx" eingetragen.
Der Client sendet:
Code:
Send(client, ";hostname=paradox1;ip=192.168.178.38;game=DayZ;mod=Epoch 1.0.5.1;<EOF>;")

Code:
'Save data to mySQL database...
Console.WriteLine("Write data to mySQL database...")
'Login to mySQl database....
Console.WriteLine("Login to mySQL...")
Dim conMySQL As New MySqlConnection
Dim MyConnectionString = "Server=xxxxxxxx;port=xxxxx;Database=xxxxxx;Uid=xxxxxx;Pwd=xxxx"
'MySql command....
Dim InsertQuery = _
"INSERT INTO dayzconnector (hostname, ip, game, modx) VALUES ('host', 'ip', 'game', 'modx')"
Dim myCommand As New MySqlCommand(InsertQuery)
Dim conn As New MySqlConnection(MyConnectionString)
myCommand.Connection = conn
conn.Open()
myCommand.ExecuteNonQuery()
myCommand.Connection.Close()
Console.WriteLine("Write data to mySQL database done...")
Nun möchte ich aber die Daten von dem Client in die MySql-Datenbank schreiben und keine festen Werte.
Habe das hier versucht geht aber leider nicht und ich komme nicht weiter.

Code:
Imports System
Imports System.Net
Imports System.Net.Sockets
Imports System.Text
Imports System.Threading
Imports System.Data.Sql
Imports Microsoft.VisualBasic
Imports MySql.Data.MySqlClient
' State object for reading client data asynchronously
Public Class StateObject
' Client socket.
Public workSocket As Socket = Nothing
' Size of receive buffer.
Public Const BufferSize As Integer = 1024
' Receive buffer.
Public buffer(BufferSize) As Byte
' Received data string.
Public sb As New StringBuilder
End Class 'StateObject
Public Class AsynchronousSocketListener
' Thread signal.
Public Shared allDone As New ManualResetEvent(False)
Public Shared Sub Main()
' Data buffer for incoming data.
Dim bytes() As Byte = New [Byte](1023) {}
' Establish the local endpoint for the socket.
Dim ipHostInfo As IPHostEntry = Dns.Resolve(Dns.GetHostName())
Dim ipAddress As IPAddress = ipHostInfo.AddressList(0)
Dim localEndPoint As New IPEndPoint(ipAddress, 12000)
' Create a TCP/IP socket.
Dim listener As New Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp)
' Bind the socket to the local endpoint and listen for incoming connections.
listener.Bind(localEndPoint)
listener.Listen(100)
While True
' Set the event to nonsignaled state.
allDone.Reset()
' Start an asynchronous socket to listen for connections.
Console.WriteLine("Waiting for a connection...")
listener.BeginAccept(New AsyncCallback(AddressOf AcceptCallback), listener)
' Wait until a connection is made and processed before continuing.
allDone.WaitOne()
End While
End Sub 'Main
Public Shared Sub AcceptCallback(ByVal ar As IAsyncResult)
' Get the socket that handles the client request.
Dim listener As Socket = CType(ar.AsyncState, Socket)
' End the operation.
Dim handler As Socket = listener.EndAccept(ar)
' Create the state object for the async receive.
Dim state As New StateObject
state.workSocket = handler
handler.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0, New AsyncCallback(AddressOf ReadCallback), state)
End Sub 'AcceptCallback
Public Shared Sub ReadCallback(ByVal ar As IAsyncResult)
Dim content As String = String.Empty
' Retrieve the state object and the handler socket
' from the asynchronous state object.
Dim state As StateObject = CType(ar.AsyncState, StateObject)
Dim handler As Socket = state.workSocket
' Read data from the client socket.
Dim bytesRead As Integer = handler.EndReceive(ar)
If bytesRead > 0 Then
' There might be more data, so store the data received so far.
state.sb.Append(Encoding.ASCII.GetString(state.buffer, 0, bytesRead))
' Check for end-of-file tag. If it is not there, read
' more data.
content = state.sb.ToString()
If content.IndexOf("<EOF>") > -1 Then
Dim revdata As String = content
Console.WriteLine("Read {0} bytes from socket. ", content.Length)
Console.WriteLine("Server-Infos:")
Dim part() As String
part = revdata.Split(";")
Console.WriteLine(part(0)) 'leer
Console.WriteLine(part(1)) 'hostname
Console.WriteLine(part(2)) 'ip
Console.WriteLine(part(3)) 'game
Console.WriteLine(part(4)) 'mod
'Console.WriteLine(part(5)) 'ende
Console.WriteLine(part(6)) 'leer
'Save data to mySQL database...
Console.WriteLine("Write data to mySQL database...")
'Login to mySQl database....
Console.WriteLine("Login to mySQL...")
Dim conMySQL As New MySqlConnection
Dim MyConnectionString = "Server=xxxxxxxxxx;port=xxxxx;Database=xxxxxx;Uid=xxxxxxxx;Pwd=xxxxxx"
Dim sqlCommand As New MySqlCommand
'MySql command....
Dim InsertQuery = _
"INSERT INTO dayzconnector (hostname, ip, game, modx) VALUES (@host, @ip, @game, @modx)"
sqlCommand.Parameters.AddWithValue("@host", part(1))
sqlCommand.Parameters.AddWithValue("@ip", part(2))
sqlCommand.Parameters.AddWithValue("@game", part(3))
sqlCommand.Parameters.AddWithValue("@mod", part(4))
Dim myCommand As New MySqlCommand(InsertQuery)
Dim conn As New MySqlConnection(MyConnectionString)
myCommand.Connection = conn
conn.Open()
myCommand.ExecuteNonQuery()
myCommand.Connection.Close()
Console.WriteLine("Write data to mySQL database done...")
' Echo the data back to the client.
Send(handler, content)
Else
' Not all data received. Get more.
handler.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0, New AsyncCallback(AddressOf ReadCallback), state)
End If
End If
End Sub 'ReadCallback
Private Shared Sub Send(ByVal handler As Socket, ByVal data As String)
' Convert the string data to byte data using ASCII encoding.
Dim byteData As Byte() = Encoding.ASCII.GetBytes(data)
' Begin sending the data to the remote device.
handler.BeginSend(byteData, 0, byteData.Length, 0, New AsyncCallback(AddressOf SendCallback), handler)
End Sub 'Send
Private Shared Sub SendCallback(ByVal ar As IAsyncResult)
' Retrieve the socket from the state object.
Dim handler As Socket = CType(ar.AsyncState, Socket)
' Complete sending the data to the remote device.
Dim bytesSent As Integer = handler.EndSend(ar)
Console.WriteLine("Sent {0} bytes to client.", bytesSent)
handler.Shutdown(SocketShutdown.Both)
handler.Close()
' Signal the main thread to continue.
allDone.Set()
End Sub 'SendCallback
End Class 'AsynchronousSocketListener
Was mache ich falsch? Wäre über eure Hilfe sehr dankbar!
M.f.G Micha