Versuche mal SQLAllocEnv (&hEnv); ...
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#include <windows.h>
#include <sqlext.h>
#include <stdio.h>
int main(void)
{
HENV hEnv = NULL; // Env Handle from SQLAllocEnv()
HDBC hDBC = NULL; // Connection handle
HSTMT hStmt = NULL; // Statement handle
UCHAR szDSN[SQL_MAX_DSN_LENGTH] = "db97"; // Data Source Name buffer
UCHAR* szUID = NULL; // User ID buffer
UCHAR* szPasswd = NULL; // Password buffer
UCHAR szModel[128]; // Model buffer
SDWORD cbModel; // Model buffer bytes recieved
UCHAR szSqlStr[] = "Select Model From Makes Where Make='Vauxhall'"; // SQL string
RETCODE retcode; // Return code
// Allocate memory for ODBC Environment handle
SQLAllocEnv (&hEnv);
// Allocate memory for the connection handle
SQLAllocConnect (hEnv, &hDBC);
// Connect to the data source "db97" using userid and password.
retcode = SQLConnect (hDBC, szDSN, SQL_NTS, szUID, SQL_NTS, szPasswd, SQL_NTS);
if (retcode == SQL_SUCCESS || retcode == SQL_SUCCESS_WITH_INFO)
{
// Allocate memory for the statement handle
retcode = SQLAllocStmt (hDBC, &hStmt);
// Prepare the SQL statement by assigning it to the statement handle
retcode = SQLPrepare (hStmt, szSqlStr, sizeof (szSqlStr));
// Execute the SQL statement handle
retcode = SQLExecute (hStmt);
// Project only column 1 which is the models
SQLBindCol (hStmt, 1, SQL_C_CHAR, szModel, sizeof(szModel), &cbModel);
// Get row of data from the result set defined above in the statement
retcode = SQLFetch (hStmt);
while (retcode == SQL_SUCCESS || retcode == SQL_SUCCESS_WITH_INFO)
{
printf ("\t%s\n", szModel); // Print row (model)
retcode = SQLFetch (hStmt); // Fetch next row from result set
}
// Free the allocated statement handle
SQLFreeStmt (hStmt, SQL_DROP);
// Disconnect from datasource
SQLDisconnect (hDBC);
}
// Free the allocated connection handle
SQLFreeConnect (hDBC);
// Free the allocated ODBC environment handle
SQLFreeEnv (hEnv);
return 0;
}
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oder dbopen(...)
hoffe das hilft irgendwie.
Kenn mich nicht sonderlich mit Datenbanken aus
MFC hasser oder sonst ein Grund kein MFC zu verwenden (kann man ja mit Konsole koppeln)